The story of the level
While the artsits were designing the assats needed i got the job of coming up with a story to the level so when i am designing the level i will have a clear sence of direction and how the level should feel and most importantly how it would make the player feel. Here are the short stories to the map.
The ghost of a Whipping boy ( a Whipping boy will be a boy who take the punishment for a rich familes child) draws a man into the school where he died to find his body thus saving the Whipping boys soul.
School children finds a mysterious book and follow the instuctions it tells them like turn crosses upside down draw pentagrams ect and they are tricked into summoning a demon which kills everyone in the school.
A Father has arrived at his daughters boarding school to take her home as he gets there he can tell something isnt right their are bodies everywhere lying in pools of blood you find a book with your daughters name on it which which talks to you and gives you instructions to follow so you can get to your daughter as you complete more and more objectives for the book its voice changes and becomes more menevolant which in the end traps you and takes you to Hell.
The children of the school become possessed leading you into the school and they eventually hunt you down once inside and kill you.
after a team discusion we chose the 3rd story about the father looking for his daughter we thought that this would play on the players heart and drive them to get further and further to get your daughter back. We belive that the level would also be able to tell its own story about what happened to everyone else.