My Final thoughts on the level
I think that the team of me and 2 others have made a very good level in terms of its looks and it being an entirely team made project by that i mean we used all each others work to make them the walls,floor and everything else was all made by the artists in my group and they both produced very good items for there first time making such items and i also. I think that our level is also very good for a very first team built level working in groups and very good that this is our very first level design project.
Over Thinking
I think that for our first project we may have aimed too high in terms of what we wanted the player to do what the story was and the items we said we could make i think that we forgot the core word of this project which was to make a LEVEL of a game and not the game i think we shot for more of fitting an entire story into just one level which isn't really possible examples of this are things like story's and scripts i personally wrote and made for the level i think that i got caught up in thinking that this a full game and not a level to show our design skills
Conclusion
In conclusion i think that the team has made a good game with a fun and most importantly a playable level that did stay true to what we wanted in the first place which was a type of amnesia inspired feel. We did at points get caught up in trying to turn thins level into a game which was a bad mistake considering we only had 6 weeks for this project and even worse the first few weeks we couldn't really save our levels without all of our artist made items not being saved essentially leaving designers that had entirely artist made levels so work couldn't begin straight away but this problem was fixed as soon as it could of been so work could begin but i think we have done very good on this project i think we have made a level that will be very enjoyable to play.
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